The Heroes of The Back Patio Network

Matt Brewer

Safi

Male Chaotic Good Garuda-Blooded Aasimar (Plumekith)

cleric (Ecclesitheurge, herald caller) of Cayden Cailean 1

Strength: 7 (-2)

Dexterity: 16 (+3)

Constitution: 10 (+0)

Intelligence:12 (+1)

Wisdom: 18 (-4)

Charisma: 12 (+1)

Skills

Acrobatics: +7

Appraise: +1

Bluff: -1

Climb: -2

Diplomacy: -1

Disable Device: +1

Disguise: -1

Escape Artist: +3

Fly: +3

Handle Animal: +2

Heal: +8

Intimidate: +1

Knowledge (arcana): +8

Knowledge (dungeoneering): +1

Knowledge (engineering): +1

Knowledge (geography) :+1

Knowledge (history) :+1

Knowledge (local) :+1

Knowledge (nature) :+1

Knowledge (nobility) :+1

Knowledge (planes) :+1

Knowledge (religion) :+5

Linguistics :+7

Perception :+9

Ride :+3

Sense Motive :+10

Sleight of Hand :+3

Spellcraft :+1

Stealth :+3

Survival :+4

Swim :-2

Use Magic Device :+1 

Hit Points: 8 HP

Hit Dice: 1d8

Initiative: +3

Armor Class: 13

(touch: 13 )

(flat-footed: 10 )

Attack Bonus: +0

(melee: -2 )

(ranged: +3 )

Fortitude Save : +2

Reflex Save : +3

Will Save : +6

Feats & Traits: Skill Focus (Knowledge [arcana]), Blessed Touch, Fortified Drinker, Seeker

Special Abilities: Low-Light Vision, Energy Resistance, Negative energy (5), Fortified Drinker, Ale/Wine Variant Channeling 1d6+1 plus 0 channel bonus (4/day, DC 11) (Su), Dream Feast (1/day), Halo (At will), Know Direction (1/day), Purify Food and Drink (1/day), See Invisibility (1/day), Virtue (1/day), Adoration (7/day, DC 14) (Su), Ale/Wine Variant Channeling, Aura (Ex), Blessing of the Faithful (+2 sacred bonus, 25 feet) (Su), Call Heralds (+1 concentration) (Su), Cleric (Ecclesitheurge, Herald Caller) Domain (Love), Cleric (Ecclesitheurge, Herald Caller) Domain (Strength), Deathless Spirit, Divine Heralds (Su), Domain Mastery, Fey Magic (Favored Terrain [Underground]), Halo, Hero Points, Scion of Humanity, Scroll of endure elements, Scroll of magic stone, Scroll of obscuring mist, Scroll of protection from evil, Scroll of shield of faith, Spontaneous Casting, Truespeaker

  • Quarterstaff (-2 , 1d6-2 damage, crit ×2 )

Spells: Create Alcohol (ale or wine) (0 ), Detect Magic (0 ), Enlarge Person (1 ), Guidance (0 ), Magic Weapon (1 ), Shield of Faith (1 )


Matt is the leader of The New Path Podcast! Our Bi-Weekly actual play podcast of Paizo’s latest release the Pathfinder Play Test. Running us through Doomsday Dawn, The beta test for Pathfinder 2.0. Find the ruleset here for free! 

 

We would love to add some stats for our GM. What would you all like to see? Tweet at us and let us know! 

THE NEW PATH PODCAST

Casey Davis

Fenlen

 

Chaotic Good Elf
magus 1

Strength : 13 (+1 )

Dexterity : 18 (+4 )

Constitution : 11 (0 )

Intelligence : 16 (+3 )

Wisdom : 8 (-1 )

Charisma : 7 (-2 )

Skills

Acrobatics: +1

Appraise: +4

Bluff: -2

Climb: -2

Diplomacy: -2

Disable Device: -1

Disguise: -2

Escape Artist: +1

Fly: +5

Handle Animal: -2

Heal: -1

Intimidate: +2

Linguistics: +3

Perception: +2

Perform (dance) :-1

Ride:  +1

Sense Motive: -1

Sleight of Hand: +1

Spellcraft: +7

Stealth: +2

Survival: -1

Swim: -2

Use Magic Device: -2


Hit Points: 9 HP

Hit Dice: 1d8 +1

Initiative: +4

Armor Class: 17

(touch: 13 )

(flat-footed: 14)

Attack Bonus: +0

(melee: +1)

(ranged: +4)

Fortitude Save : +2

Reflex Save : +4

Will Save : +1

Feats & Traits: Armor Proficiency (Light), Elven Weapon Proficiencies, Martial Weapon Proficiency – All, Simple Weapon Proficiency – All, Weapon Finesse, Magical Lineage (Shocking Grasp), Scholar of the Ancients

Special Abilities: Low-Light Vision, Elven Immunities – Sleep, Elven Immunities, Elven Magic, Arcane Pool +1 (4/day) (Su), Spell Combat (Ex), Hero Points

  • Rapier (+4 , 1d6+1 damage, crit 18-20/×2 )
  • Longbow (+4 , 1d8 damage, crit ×3 )

Spells: Arcane Mark (0 ), Color Spray (1 ), Detect Magic (0 ), Light (0 ), Shocking Grasp (1 )

 

Hannah Sims

Yenli

ranger 1

Strength : 16 (+3 )

Dexterity : 14 (+2 )

Constitution : 12 (+1 )

Intelligence : 9 (-1 )

Wisdom : 12 (+1 )

Charisma : 12 (+1 )

  

 Skills

Acrobatics :+2

Appraise :-1

Bluff :+1

Climb :+3

Diplomacy :+1

Disable Device :+0

Disguise :+1

Escape Artist :+2

Fly :+2

Handle Animal :+5

Heal :+1

Intimidate :+1

Knowledge (arcana) :-1

Knowledge (dungeoneering) :-1

Knowledge (local) :-1

Knowledge (nature) :+3

Knowledge (planes) :+3

Knowledge (religion) :-1

Linguistics :-1

Perception :+3

Profession (fisherman) :+5

Ride :+2

Sense Motive :+1

Sleight of Hand :+2

Spellcraft :+3

Stealth :+6

Survival :+5

Swim :+3

Use Magic Device :+1

Hit Points: 12 HP

Hit Dice: 1d10+2

Initiative: +2

Armor Class: 15

(touch: 12)

(flat-footed: 13)

Attack Bonus: +1

(melee: +4 )

(ranged: +3 )

Fortitude Save : +3

Reflex Save : +4

Will Save : +1


Feats & Traits: Armor Proficiency (Light), Armor Proficiency (Medium), Martial Weapon Proficiency – All, Point-Blank Shot, Shield Proficiency, Simple Weapon Proficiency – All, Skill Focus (Knowledge [planes]), Huldra’s Luck (Linnorm Kingdoms, 1/day), Monster Hunter

Special Abilities: Low-Light Vision, Elven Immunities – Sleep, Elven Immunities, Elf Blood, Favored Enemy (Fey +2) (Ex), Hero Points, Track +1, Wild Empathy +2 (Ex)

  • Machete (+4 , 1d6+3 damage, crit 19-20/×2 )
  • Longbow (+3 , 1d8 damage, crit ×3 )

Adam Sims

Benjen

Male Lawful Good devil-spawn Tiefling unchained monk (scaled fist) Strength: 14 (+2) Dexterity: 12 (+1) Constitution: 12 (+1) Intelligence: 12 (+1) Wisdom: (-1) Charisma: 14 (+2)

Skills

Acrobatics:+1

Appraise:+1

Bluff:+2

Climb:+2

Diplomacy:+5

Disable Device:-1

Disguise:+2

Escape Artist:+1

Fly:+1

Handle Animal:+3

Heal: -1

Intimidate: +2

Knowledge (arcana) :+2

Knowledge (local): +2

Knowledge (planes): +2

Linguistics: +1

Perception:  +4

Profession (farmer) :+3

Ride: +1

Sense Motive: +1

Sleight of Hand:+1

Spellcraft: +1

Stealth: +1

Survival: -1

Swim: +2

Use Magic Device: +2


Hit Points: 12 HP

Hit Dice: 1d10 +2

Initiative: +1

Armor Class: 15

(touch: 14 )

(flat-footed: 13)

Attack Bonus: +2

(melee: +4)

(ranged: +3)

Fortitude Save : +3

Reflex Save : +3

Will Save : -1

Feats & Traits: Belier’s Bite, Dodge, Improved Unarmed Strike, Monk Weapon Proficiencies, Stunning Fist (1/day, DC 12), Bullied, Persecuted Expatriate (Perception) Special Abilities: Darkvision (60 feet), Energy Resistance, Fire (5), Flurry of Blows (Unchained) (Ex), Hero Points, Prehensile Tail, Stunning Fist (Ex), Talisman of beneficial winds, lesser, Unarmed Strike (1d6), Unusual Anatomy
  • Unarmed strike(+4/+4, 1d6+2 plus 1d4 bleed damage, crit ×2)

Every once and a while Adam decides to take up the mantle of GM and run the rest of the Patio through a Pathfinder Society Module. Join him on THE NEW PATH PODCAST for those special bonus episodes! 

We would love to add some stats for our GM. What would you all like to see? Tweet at us and let us know! 

Wes SMith

Wes is our fearless leader, taking us on the amazing adventure path that is, Rise of the Runelords! Join us weekly as he runs us through one of Paizo’s most cherished stories!

We would love to add some stats for our GM. What would you all like to see? Tweet at us and let us know! 

ROCKS AND RUNELORDS


R&R – Episode 45 – Injustice For All!

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R&R – Episode 38 – Return to Misgivings!

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R&R – Episode 38 – Return to Misgivings!


The OVAs were super fun! Hope you found them and watched along with us. Wait until you hear Adkins’s description of Midoriya’s plan in the first one...! https://t.co/w2c7f0d0qj

Thanks to all of our veterans out there! We appreciate each and every one of you!

R&R – Episode 45 – Injustice For All!

Read More

R&R – Episode 45 – Injustice For All!

R&R – Episode 44 – Saw This Coming!

Read More

R&R – Episode 44 – Saw This Coming!

Episode 43 – Ruminations

Read More

Episode 43 – Ruminations

RnR – Episode 42 – Face Off!

Read More

RnR – Episode 42 – Face Off!

RnR – Episode 41 – Hello World!

Read More

RnR – Episode 41 – Hello World!

RnR – Episode 40 – Chiroptophobia!

Read More

RnR – Episode 40 – Chiroptophobia!

RnR – Episode 39 – A Fox in the Hole!

Read More

RnR – Episode 39 – A Fox in the Hole!

R&R – Episode 38 – Return to Misgivings!

Read More

R&R – Episode 38 – Return to Misgivings!


The OVAs were super fun! Hope you found them and watched along with us. Wait until you hear Adkins’s description of Midoriya’s plan in the first one...! https://t.co/w2c7f0d0qj

Thanks to all of our veterans out there! We appreciate each and every one of you!
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